Jorge has probably changed the least since the very beginning. But, a little history lesson never bored anyone!
Jorge was, in the beginning, a very minor character.
He served only as a means of transportation for Proty and Humbee.
Over time, Jorge gained some more credibility as a solid character. I gave him a means to attack with his dark matter shot. I used to just let this be a power that Space Dolphins held, due to Jorge already being able to spew stardust from his blowhole, but I changed it to suit in with the Power of the Universe. Jorge’s dark matter shot reflects his desire to fight for his own gains and to settle his own insecurities.
Jorge, at this point, began to matter more to the story.
He served as the more negative impression to Proty, contrasting the kindness of Humbee.
Seen above, the riding styles for Proty and Humbee remained the same before I started MINIBOSS and into Episode 2 – Cosmic Student.
It was fun giving Jorge the chance to be a bigger character. He might have come a little late in the game, but I’m glad he did. I enjoy his simple design, it’s lots of fun to draw. And, I found it more fitting for the main characters to have a living, personality-filled creature to travel around space on instead of a machine.
The travel aspect also later fueled into Jorge discussing his expectations to be a Taxi when he was younger. Plus, Jorge in a little tiny Taxi hat was fun to put on paper.
Changes in Jorge’s stardust and color (Ep.1 – Ep.3)